Compare Records

343 of 8627 records

KeyTypeTitleClaimsOutIn
broguece/item/staff/protectiongame_definition—000
broguece/item/staff/tunnelinggame_definition—000
broguece/item/weapon/axegame_definition—000
broguece/item/weapon/broadswordgame_definition—000
broguece/item/weapon/daggergame_definition—100
broguece/item/weapon/dartgame_definition—000
broguece/item/weapon/flailgame_definition—000
broguece/item/weapon/incendiary_dartgame_definition—000
broguece/item/weapon/javelingame_definition—000
broguece/item/weapon/macegame_definition—000
broguece/item/weapon/rapiergame_definition—000
broguece/item/weapon/speargame_definition—000
broguece/item/weapon/swordgame_definition—000
broguece/item/weapon/war_axegame_definition—000
broguece/item/weapon/war_hammergame_definition—000
broguece/item/weapon/war_pikegame_definition—000
broguece/item/weapon/whipgame_definition—000
broguece/semantic/dungeon-generation-invariantsemantic_recordDungeon Feature Layering Invariant001
broguece/semantic/emergent-trap-interactionsemantic_recordEmergent Trap-Terrain Interactions000
broguece/semantic/fire-spread-algorithmsemantic_recordFire Spread and Terrain Promotion Algorithm020
broguece/semantic/gas-propagation-systemsemantic_recordGas Propagation System010
broguece/semantic/item-identification-mechanicsemantic_recordItem Identification Mechanic000
broguece/semantic/monster-ability-flag-systemsemantic_recordMonster Ability and Behavior Flag System001
broguece/semantic/monster-progression-systemsemantic_recordMonster Progression System000
broguece/semantic/ring-buff-debuff-systemsemantic_recordRing Buff/Debuff and Curse System000
← PrevPage 5 of 14Next →