| broguece/semantic/staff-magic-system | semantic_record | Staff Magic Bolt System | 0 | 0 | 0 |
| broguece/semantic/stealth-sneak-attack-mechanic | semantic_record | Stealth and Sneak Attack Mechanic | 0 | 0 | 0 |
| broguece/semantic/terrain-tile-system | semantic_record | Terrain Tile System | 0 | 0 | 0 |
| broguece/semantic/weapon-enchantment-system | semantic_record | Weapon Runic Enchantment System | 0 | 1 | 0 |
| broguece/terrain/acid_splatter | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/active_brimstone | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/alarm_trap | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/alarm_trap_hidden | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/altar_cage_closed | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/altar_cage_open | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/altar_cage_retractable | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/altar_inert | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/altar_keyhole | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/altar_switch | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/altar_switch_retracting | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/amulet_switch | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/ancient_spirit_grass | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/ancient_spirit_vines | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/ash | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/bloodflower_pod | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/bloodflower_stalk | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/bones | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/brazier | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/bridge | game_definition | — | 0 | 0 | 0 |
| broguece/terrain/bridge_edge | game_definition | — | 0 | 0 | 0 |