Weapon Runic Enchantment System
broguece/semantic/weapon-enchantment-systemsemantic_record✓ Canonical○ Unknown
Attributes
| body | The weaponEnchants enum in Rogue.h defines 10 runic weapon enchantment types. Each has a unique effect: speed grants extra turns, quietus instantly kills, paralysis freezes the target, multiplicity creates phantom blades, slowing reduces speed, confusion causes random movement, force knocks back, slaying deals bonus vs specific monster types, mercy makes enemies flee, and plenty creates food on kill. |
| semantic_type | mechanic |
| summary | BrogueCE weapons can have 10 runic enchantments (speed, quietus, paralysis, multiplicity, slowing, confusion, force, slaying, mercy, plenty) that trigger special effects on hit, adding strategic depth to weapon choice. |
| title | Weapon Runic Enchantment System |
Claims (0)
No claims recorded.
Evidence
Symbol: weaponEnchantsLines: 834–847