Weapon Runic Enchantment System

broguece/semantic/weapon-enchantment-systemsemantic_record✓ Canonical○ Unknown

Attributes

bodyThe weaponEnchants enum in Rogue.h defines 10 runic weapon enchantment types. Each has a unique effect: speed grants extra turns, quietus instantly kills, paralysis freezes the target, multiplicity creates phantom blades, slowing reduces speed, confusion causes random movement, force knocks back, slaying deals bonus vs specific monster types, mercy makes enemies flee, and plenty creates food on kill.
semantic_typemechanic
summaryBrogueCE weapons can have 10 runic enchantments (speed, quietus, paralysis, multiplicity, slowing, confusion, force, slaying, mercy, plenty) that trigger special effects on hit, adding strategic depth to weapon choice.
titleWeapon Runic Enchantment System

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Evidence

Symbol: weaponEnchantsLines: 834–847

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