Monster Ability and Behavior Flag System
broguece/semantic/monster-ability-flag-systemsemantic_record✓ Canonical○ Unknown
Attributes
| body | The monsterBehaviorCatalog in Globals.c maps flag bits to human-readable descriptions. MONST_IMMUNE_TO_FIRE, MONST_FLIES, MONST_INVISIBLE, MONST_INANIMATE, MONST_FLEES_NEAR_DEATH, MONST_MAINTAINS_DISTANCE, MONST_FIERY, MONST_INVULNERABLE are examples of intrinsic flags. MA_CAST_SUMMON, MA_TRANSFERENCE, MA_ATTACKS_ALL_ADJACENT, MA_ATTACKS_PENETRATE, MA_CLONE_SELF_ON_DEFEND, MA_REFLECT_100 are examples of ability flags. |
| semantic_type | system |
| summary | BrogueCE monsters have two flag sets: flags (MONST_*) for intrinsic properties like fire immunity, flight, invisibility, and abilityFlags (MA_*) for combat behaviors like summoning, transference, and area attacks. |
| title | Monster Ability and Behavior Flag System |
Claims (0)
No claims recorded.
Evidence
Symbol: monsterBehaviorCatalogLines: 1667–1690