Profession and Starting Condition System

cataclysm-bn/semantic/profession-systemsemantic_record✓ Canonical○ Unknown

Attributes

bodyProfessions in data/json/professions.json define starting conditions with items (weapons, armor, tools, food), skills (melee, guns, crafting, survival, medical), and traits. Professions range from combat-focused (Martial Artist, Soldier, Police Officer) to survival-focused (Survivor, Woodsman, Farmer) to technical (Mechanic, Electrician, Chemist) to medical (Doctor, Paramedic). Each profession creates a unique early-game experience.
semantic_typemechanic
summaryCataclysm-BN professions (339+) define starting items, skills, traits, and scenario conditions. Each profession creates a distinct early-game play style through item grants and skill bonuses.
titleProfession and Starting Condition System

Claims (0)

No claims recorded.

Evidence

Symbol: professionLines: 1–30

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