Mutation System

cataclysm-bn/semantic/mutation-systemsemantic_record✓ Canonical○ Unknown

Attributes

bodyMutations in Cataclysm-BN are defined in data/json/mutations/*.json. Each mutation has an id, name, type (category), points (character points cost), visibility (how noticeable), and leads_to (chain progression). Categories include animal types (BEAST, BIRD, INSECT, FISH, SLIME, SPIDER, LIZARD, RAT, etc.), medical mutations, and TROUBLE mutations. Mutations can be positive (buffs) or negative (debilitating). The mutation system creates emergent character builds through category-based progression.
semantic_typesystem
summaryCataclysm-BN implements a mutation system with 625+ mutations categorized by type (animal, plant, insect, fish, slime, human, TROUBLE, medical, rat, lizard, bird, spider, crustacean, cephalopod, elf, dwarf, troglobite, medical, plant, fungal, slime, bird, spider, crustacean, cephalopod, elf, dwarf, troglobite). Mutations grant passive abilities, body modifications, and can lead to further mutations via leads_to chains.
titleMutation System

Claims (0)

No claims recorded.

Evidence

Symbol: mutationLines: 1–50

Relations

No relations found.