Crafting and Item Material System

cataclysm-bn/semantic/crafting-material-systemsemantic_record✓ Canonical○ Unknown

Attributes

bodyItems in data/json/items/**/*.json have material (array of material types), volume (ml), weight (g), and flags (e.g., 'FIRESTARTER', 'WATERPROOF', 'CONDUCTIVE', 'FRAGILE'). Materials determine interaction with fire, electricity, and crafting recipes. The 5886+ items span weapons, armor, tools, food, books, drugs, and vehicle parts. Item flags like 'UNREPAIRABLE' and 'NO_SALVAGE' constrain crafting interactions.
semantic_typesystem
summaryCataclysm-BN items have material composition (iron, steel, copper, wood, plastic, leather, etc.), volume, weight, and flags that determine crafting compatibility. The crafting system uses these properties to gate recipes and determine tool durability.
titleCrafting and Item Material System

Claims (0)

No claims recorded.

Evidence

Symbol: ITEMLines: 1–30

Relations

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